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Nintendo Switch Pro Controller. Control pad. Wilton, Connecticut: Gamepress. Page Nintendo Co. Retrieved March 19, Elcon Industries, Inc. October 4, Retrieved May 8, Retrieved April 21, May 5, Retrieved July 9, Meta categories: Citation needed Pages with audio files.

In other languages Deutsch Italiano. Donkey Kong. Art of the arcade cabinet. A carpenter, Mario serves as the protagonist of the game, possessing the ability to jump over obstacles and wield hammers. Certain materials for the arcade version use the alternate name Jumpman.

The damsel in distress, held by Donkey Kong at the end of every level. Prior to these, she was named in licensed media and merchandise. The main antagonist, Donkey Kong appears in every level at the end of each stage, throwing obstacles at Mario or guarding Lady. This particular Donkey Kong is later revealed to be a younger Cranky Kong.

Barrels are thrown by Donkey Kong throughout 25 m. Mario can easily jump over these barrels, or destroy them with a Hammer. Certain barrels appear to be blue, which will spawn a Fireball if they reach the Oil Drum at the beginning of the stage. Sentient flames that follow Mario, even climbing up ladders. They spawn from Oil Drums located amongst each stage and can easily be defeated with a Hammer. Cement contained in blue tubs.

They are moved along conveyor belts and defeat Mario if he touches them. Spring-like obstacles that appear in 75 m. They bound from where Donkey Kong stands before falling straight down when it reaches an edge. Fireballs that are larger than usual, making them harder to jump over. Multiple Fires spawn from the sides of the screen and can be fended off using a Hammer.

Hammers can be used to defeat all enemies in the game. As soon as Mario grabs a hammer, he starts swinging the hammer back and forth repeatedly and strikes anything in his path. While holding the hammer, Mario cannot jump. After a certain time, the hammer disappears and cannot be used again until another one is picked up. Opening - The opening cutscene theme. How High Can You Get? Lose a Life - Music that plays when killed, or running out of time.

Hammer - Music that plays when using the hammer. Level Complete - Music when completing a level. Super Mario Bros. Mario vs. Donkey Kong: Minis March Again! Donkey Kong: Mini-Land Mayhem! Mario , Arcade. Mario meets Bomberman!

Help Mario to blow up Koopa Troopas and find exit from the maze. Super Mario Flash is a classical adventure game. The goal is to complete levels as fast as possible and achieve maximum points. Mario Forever Remake is a is a full Now Bigger and Better than ever! Park Super Mario Brothers Enhanced Super Mario Bros.

X is a massive Mario fan game that blends elements from Super Mario 1, 2, 3 and World. X is a massive Mario fan Super Mario Pac is a Control Mario , moving his Mario Sunshine 64 is an interesting adventure game for free. Find the famous plumber Mario in this platform game which takes the world of our heroes sympahique.

Mario Sunshine In Super Mario Kart the player takes control of one of eight Mario series characters, each with differing capabilities. In Super Mario Kart the The story is the same as in the original release of Super Mario Bros. One night, Mario had a mysterious dream. He dreamed he was climbing a long stairway that led up and up to a closed door. When he reached the top and opened the door, he found himself gazing out at a world he had never seen, stretching out to the horizon.

The evil toad, Wart, has used his magic to lay a curse upon the land. Please defeat Wart and free us from his spell. Oh - and remember that Wart hates vegetables. We need your help! He had fallen out of bed! A few days later, Mario and his friends hiked to some nearby mountains for a picnic. Upon reaching their picnic spot, they looked around and found a small cave.

When they entered the cave, they were amazed to discover the land Mario had seen in his dream stretching out before them. The game features a Mario Bros. Changes to the original game come in the form of enhanced graphics, the addition of music where it was originally absent, an extra POW Block in every stage, the addition of the Power Squat Jump, and the replacement of Shellcreepers with Spinies. Deluxe 2 or Super Mario Bros.

The development team purposefully decided to add "large" versions of enemies and increase the number of enemies on-screen as a means of highlighting the Game Boy Advance's processing power.

Conversely, IGN praised the choice, calling it "one of the most polished and creative platformers of the era". The game's graphics data contains smaller versions of the slot machine icons and two unused vegetables , which also went unused in Super Mario All-Stars.

A mouse, possibly intended for Mouser 's boss intro with a blue Cobrat, possibly intended for Tryclyde 's boss intro were also found in the game's data. Also, an early screenshot of the game, shown on a GBA on the cover of Nintendo Power Vol , shows one of the two "hills at night" backgrounds brightened like all the others; in the final game, these retain their original color palette.

The title screen for the Mario Bros. From the Super Mario Wiki, the Mario encyclopedia. Digital download.



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